Office: K-112
Phone: 508-678-2811
Email:
pgrocer@bristol.mass.edu
Course
Description (from catalog):
This course will teach the fundamentals of programming logic, design and
implementation. The student will learn to think logically and design programs.
Examples will be implemented in several languages giving students an
understanding of how languages work to implement the programmer’s logic and
design. Students with no programming background are strongly encouraged to take
this course before pursuing other languages.
Course Objectives:
The primary objective of this course is to teach the student to understand the
logic of programming and the design process used to create programs. As in all CIS courses, there will be a
strong focus on critical analysis including critical thinking, critical reading
and critical information gathering.
In addition to this overriding objective, at the completion of this
course, the following objectives should have been accomplished:
Texts:
Programming Logic and Design fifth edition - comprehensive
Joyce Farrell
ISBN 13: 978-1-4239-0196-9
ISBN 10: 1-4239-0196-7
Course
Technology
Material to be Covered: The order
in the syllabus does not necessary reflect the order that will used in the
course. Please use the weekly schedule sheet to follow the assigned topics.
Requirements and Grading: The
student will be expected to complete all assigned work. In addition there will
be a final exam.
A schedule of assignments, projects, exams, quizzes etc. will be posted on the
Web site. Students should check on a regular basis.
Grading percents are:
Evaluation:Assignments,
programs and exams are graded using either number grades or letter grades based
on the following (A=90-100, B=80-89, C=70-79, D=60-69, F=below 60). The
student's grade for the course will use the same scale and will be based on the
percentages explained in the grading section. Plus and minus grades will be
given.
Many of the assignments in this class are open ended - the grading will be
based on how well the project demonstrates mastery of the material. Students
who do a minimum of work will be graded accordingly. Resubmission is allowed on
open-ended projects to improve grades.
Note: Non open-ended assignments that are completed accurately, with no errors,
according to the parameters of the assignment will be graded as A. To achieve
an A+, students must have done sufficient extra work in design or
implementation that makes the assignment standout. In doing assignments,
students must do their own work. Relying too heavily on my examples or working
too closely with someone else will be penalized.
Attendance:The student is allowed to cut six one hour classes.
Methodology: This course is offered as an in-class course or as a Distance
Learning, Web based course. For in-class students, it is a traditional lecture
based class with supplementary information available on the Web. Web based
students will be relying on the information at the Web site for the information
being presented in class. Web based students are invited to attend class at any
time if they feel that hearing a lecture would be valuable. All students should
read the assigned notes, study the presentations available and avail themselves
of other resources in mastering the course material. In addition, students will
be working independently on projects designed to give them additional computer
skills and practical experience in analyzing and solving problems. When
appropriate, exercises and problem solving techniques are used.
This SYLLABUS is not to be construed as a CONTRACT in any way, shape, manner or
form. This SYLLABUS is a SUGGESTED course OUTLINE and will be GENERALLY
followed, subject to change according to the INSTRUCTOR'S discretion and needs.
Academic FLEXIBILITY is important!
Interaction Plan: This is an
asynchronous course with synchronous components if you decide to attend
classes. Communication includes email , blog, IM including voice, and online
office hours and help sessions.
Other methods of online communications may also be used. In addition open lab help session are
scheduled and students may request in person meetings. Students must communicate with the
instructor at least once a week via email and must turn in homework and
participate in online communication to be successful.
Service Learning Project Opportunity: Students with a strong mastery of LOGO,
Alice or Game Maker are invited to participate in a Service Learning project
for extra credit. Bristol Community College defines service learning as:
"Service-learning is an unpaid, credit-bearing, course-specific
educational experience for which students participate in a quality
service-learning experience that does the following: meets actual community
needs and requires reflection on the service activity that furthers the
understanding of course content, broadens the appreciation of the discipline,
and enhances the sense of civic responsibility." You would do this special
project, including the reflection activity, as extra credit. It will involve
preparing a project, working with students from a middle school and then
reflecting on the project. I want you to think about whether LOGO, Alice and
Game Maker are a good way to introduce middle school students to logic,
programming and computers and the ways that BCC could set up and administer a
project on a long term basis with young students using LOGO, Alice and Game
Makerto create an interest in the computing field. Your response should be sent
to me via email. Your work in service learning will be noted on your academic
transcript.
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